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    Fiskars Village's history brought into today with AR

    Posted by Liisa Mathlin on 2.7.2020

    Fiskars Village and museum area in Raseborg, Finland, have started their summer season once again. For Fiskars Village is home for over 500 people besides being a tourist sighting, they wanted to tell the Village visitors more about the buildings, the people, and the history of the area.

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    Topics: Case study, Culture

    HALO Open Art Studio brings art experience right to your living room

    Posted by Liisa Mathlin on 30.6.2020

    In these strange times, when everything is shut down, and we all want to avoid traveling around, the municipality of Tuusula in Finland took a step towards virtual cultural experiences. Together, we created an augmented experience of Halosenniemi, the atelier home of the artist Pekka Halonen. The AR experience, HALO Open Art Studio, was opened to the public on June 17th of 2020.

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    Topics: Case study, Culture

    Art museum uses AR for time travel

    Posted by Liisa Mathlin on 17.6.2020

    Amos Rex aspires to be an art museum where the past, the present and the future meet. To immerse visitors in a time travel to the past, they made use of the future - augmented reality.

    The AR Flashback experience is paving the way for the future AR campaigns and content to come.

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    Topics: Case study, Culture

    Contemporary art enhanced with AR

    Posted by Liisa Mathlin on 3.6.2020

    Artist Tuomas A. Laitinen combines moving image, sound, light, and glass into chemical and microbial processes. He also works with algorithms to explore the entanglements of human and more-than-human coexistence.

    During the years 2016-2019, he has composed some art pieces enhanced with augmented reality. Let us present his artwork.

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    Topics: Case study, Culture

    Digital museum is improving preservation and accessibility with AR

    Posted by Liisa Mathlin on 29.5.2020

    A new digital museum service Digimuseo has launched in May of 2020. Digimuseo aims to make museum content available in an inspiring and safe digital environment and be a user-friendly platform for all consumers and museums.

    Up until now, museums in Finland have had a varying state of digital services, depending on their resources. Digimuseo brings a much-needed tool to equal possibilities on preservation and accessibility.

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    Topics: Case study, Culture

    Get to know Arilyn – Liisa Mathlin, Marketing Manager

    Posted by Tommi Merelin on 8.5.2020

    Team Arilyn is growing, again! Let's give a warm welcome to our newest member, Liisa Mathlin. Liisa is our new Marketing Manager, specializing in content and social media. So more interesting articles, guides and other useful materials for our followers to read. We welcome Liisa with our traditional way by asking her really random questions. Let's begin!

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    Topics: Arilyn, Culture

    Augmented reality portal recreates prohibition time café

    Posted by Frida Gullichsen on 20.12.2019

    A 1920’s prohibition time coffee shop, le Chat Doré, was brought to life with an augmented reality portal at the Amos Rex Art Museum in Helsinki.

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    Topics: Culture, AR Technology

    4 examples of how to enhance your event with AR

    Posted by Frida Gullichsen on 9.5.2019

    Attendees want unique and memorable experiences and augmented reality has become a powerful tool for event planners to engage visitors and enrich their experience. During the past years, 2018 in particular, we have seen everything from trade shows to music concerts making use of AR to make events just that much more memorable. The question is no longer if brands will find a way to incorporate AR into their events seamlessly, but how.

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    Topics: Culture

    Art gate - step into the virtual gallery

    Posted by Frida Gullichsen on 6.3.2019

    The main hall of a museum closes down for renovation – what happens to the artwork no one gets to see? They come alive in the Art Gate, a virtual gallery to be visited anywhere, anytime. 

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    Topics: Case study, Culture, AR Technology

    AR enhanced Huawei event

    Posted by Frida Gullichsen on 7.11.2018

    Arilyn was chosen to bring Augmented Reality to Huawei's “Who is Huawei” event. The event was aimed at exhibiting the company's past, present and future to the international press. Arilyn was featured heavily in all aspects of the event, beginning with the initial invitation, sent to 80 specially-selected journalists.

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    Topics: Case study, Consumer goods, AR marketing, Culture

    About this blog

    How to use AR in efficient brand communication and added engagement

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