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    Liisa Mathlin

    Liisa Mathlin
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    AR Weekly | March 19 | 2021

    Posted by Liisa Mathlin on 19.3.2021

    Looking Glass teams up with Reggie Watts to make augmented reality art holdable.

    Also, Facebook is working on a wristband to interact with and control the digital world, and an arcade classic Space Invaders is making a come-back as an AR mobile game.

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    Topics: AR Weekly

    Extended reality breaks the boundaries between technology and fine art

    Posted by Liisa Mathlin on 18.3.2021

    Our world has become more connected than ever. The physical distancing has led to being more close virtually, but virtual connections often lack something.

    The emotional connection that physical encounters offer is difficult, probably impossible, to transform into virtual. But, with immersive technologies, virtual content can become an experience that delights and gives that new perspective.

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    Topics: Industry insights, Arilyn Products

    AR Weekly | March 12 | 2021

    Posted by Liisa Mathlin on 12.3.2021

    Go on an augmented Easter egg hunt with Cadbury!

    Also, Google released an interactive electronic music exhibition for educational and entertainment purposes and adds depth support for dual cameras to ARCore.

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    Topics: AR Weekly

    Manors of Kouvola in augmented reality

    Posted by Liisa Mathlin on 9.3.2021

    Kouvola city museum Poikilo exhibits life in Kouvola, Finland, starting from the 17th century in its newest exhibition, Manors of Kouvola. The daily lives and the festivities at the noble manors peek through from the times passed into today.

    The exhibition also features an augmented reality route. The visitors get to see a glance from the history of Kymenlaakso and its people brought into today.

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    Topics: Case study

    AR Weekly | March 5 | 2021

    Posted by Liisa Mathlin on 5.3.2021

    If you still have some cleaning energy left from the lockdown, Ikea comes to the rescue! The furniture company launched an AR game on Snapchat, where the users can "escape" by decluttering a room.

    Also, Microsoft presents its Mesh service with Niantic and an XR Pokémon GO demo, and Varjo becomes a Unity Verified Solution Partner.

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    Topics: AR Weekly

    Get to know Arilyn - Iiris Purontaus, trainee for Virtual Art Gallery

    Posted by Liisa Mathlin on 2.3.2021

    We have some new faces here at Arilyn this spring! First up we have Iiris, who is a trainee focusing on our new spin-off product, Virtual Art Gallery. 

    Let's welcome Iiris with some random questions!

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    Topics: People of Arilyn

    AR Weekly | February 26 | 2021

    Posted by Liisa Mathlin on 26.2.2021

    The rover Perseverance touched the surface of Mars, and so can you - in AR. And take a selfie with it.

    National Geographic and Bacardi launch epic AR filters for social media, a new device for gesture control enters the game, and hints of upcoming AR glasses unveil.

    Read on!

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    Topics: AR Weekly

    Virtual Art Gallery - a virtual extension to your art gallery

    Posted by Liisa Mathlin on 23.2.2021

    The year 2020 gave us all a lot to adapt to – new ways-of-working, connecting, and communicating. The shift from physical to digital accelerated, and we were thrown years into the future. But as huge Art fans, we found that something was missing from our lives – visiting art galleries and museums.

    Following is a brief on our new spin-off product, Virtual Art Gallery, designed for Art galleries to grab hold of the current momentum and leap into the future.

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    Topics: Industry insights, Arilyn Products

    AR Weekly | February 19 | 2021

    Posted by Liisa Mathlin on 19.2.2021

    What are the XR industry's big players up to?

    Google launches toolbox for depth sensors and LiDAR, Apple makes a partnership to produce micro OLED displays, and Unity collaborates with Volvo for open-source car design models.

    Let's dive in!

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    Topics: AR Weekly

    AR Weekly | February 12 | 2021

    Posted by Liisa Mathlin on 12.2.2021

    Augmented reality continues to reach and engage. It presents a new way for musicians and artists to connect with their fans and enables collaboration in 3D projects remotely. 

    Check out how Super Bowl was a win for AR, the new form of music videos, and how AR improves remote collaboration via conference platforms.

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    Topics: AR Weekly

    About this blog

    How to use XR in efficient brand communication and added engagement

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